![]() ![]() It doesn't stop being slow and clunky because you put another 200 cold damage on top of the 277 cold and 240 piercing base damage on the maxed skill (best case scenario for a dual-wielder).īy comparison, Word of Pain does 278 elemental damage per tick, covers the whole screen, does damage basically instantly upon cast, and also impairs aim by 30% and reduces pierce, aether and chaos resist.Īnd it has the following modifications available to it, some of which actually improve the mechanics of the spell rather than just the damage:Ĥ0 Elemental damage and -10% Total speed (medal)ĭon't take this as me saying that Word of Pain is a great skill or always the best choice for everything. The problem is that none of these modify the way the skill works. +70 Vitality damage and 100% Vit conversion (Amulet) ![]() Word of Pain can clear all of Ultimate as a main damage spell, so it's not like Inquisitors are forced to make the rune work.Į: When I say the skill doesn't have gear, I mean that it has basically no item skill modifiers available across MIs or legendaries. Sure, it can clear mobs, but so can other things, better. ![]() I've also got a friend who plays NB/Inquisitor and even with top of the line cold damage gear, the skill is just too clunky relative to the damage it does. I have an Inquisitor/Occultist elemental caster that I play solo in the campaign, and I've specced out of Rune of H because Word of Pain was getting the same job done a lot more effectively. Maybe Kris can come in, and we can throw M-80s at his asshole.Įrr, what? This is just not true. It also has gear, it's just mixed elemental inquisitor stuff or cold with nightblade, not with cold arcanist. It shotguns on large enemies, Does equal damage to skyshards for less points, And all of the things mash is complaining about doesn't matter in single player. He only plays in a 3 person multiplayer group just to speedfarm this game, Rune of hargaard is really good. There's plenty of strong Trozan's builds out there, but not with Rune of Haghagahgahĭon't listen to Mash. Plus, there's no gear to support the skill. The cast range is too short, the arming delay is too long and the trigger range is too small. The Mash posted: A friend and I have been trying like crazy to make Rune of Looks Cool work, but it just doesn't. Orbiting hammers spawn magically from my rear end while I throw out high explosives and tank hits from 20 foot trolls as if they were Calista Flockhart. Sword + board Commando with high block %, Torgo's hammer, and canister bomb is working out way better than I could have predicted given how slow it was early game. Check out their thread and give them some props: Oh sweet, it looks like Blackmage Yapo and Agent355 are making a Let's Play for Grim Dawn. Reddit has helpfully advised me that I look like a "15 year old fortnite boi" Anyone have a Mage Hunter build that makes use of Trozan's Sky Shard and Rune Of Haggar Hagaarad? ![]()
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